![]() There are a sparse few puzzles dotted around the game, however they are relatively simple. However ammunition at least is difficult to come by, and players can only carry a certain amount of ammo per weapon. Unlike the survival horror games of old, The Evil Within is strictly linear and doesn't ever offer up a large environment for the player to explore at their leisure akin to the Spencer Mansion. This thusly allows the player to prematurely kill a Haunted after shooting it so it has fallen over, and even enemies that are lying in wait for a certain event to be triggered before getting up. ![]() Sebastian will soon have access to matches, which he can use to burn the bodies of downed Haunted creatures. ![]() Much like in Resident Evil 4, players can choose between slowly opening a door or kicking it open when kicking it open, it'll knock back any enemies that are on the other side. While players can aim with the game's zoomed-in over-the-shoulder perspective, they can alternatively fire freely by pressing R2/RT (default PlayStation & Xbox controls) without aiming with L2/LT. The actual damage it deals is minimal, however the player can also come upon torches and axes, which'll kill a regular enemy in one-hit, though they are also one-use only. One notable distinction is that there are no button-prompt melee attacks, though the player still has access to a punch that can knock enemies away. Though unlike Resident Evil 4 The Evil Within is more of a standard shooter. It greatly incorporates many elements of Mikami's previous work in Resident Evil 4 - most notably how it plays from a third-person, over-the-shoulder perspective. ![]() Labelled as a 'pure' survival horror game by Shinji Mikami, The Evil Within is designed to strike a certain balance between horror and action elements. Gameplay Overview & Controls The Evil Within plays somewhat similarly to Resident Evil 4 The game runs on a modified idTech 5 engine. It is intended as the beginning of a franchise. Shinji Mikami of Resident Evil fame has returned to his roots for his latest, and allegedly last, directorial effort with The Evil Within, a third-person survival horror shooter touted as a ''realization of pure horror". ![]()
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